Finally finished all the tutorial, just enough information to understand what is going on. Also progress is stored automatically, so you can leave have a lesson...
Building Boxhead Dungeons in Unity 20 years ago I left Electronic Arts to pursue making games independently. That eventually led to Boxhead being played billion...
Full Tutorial explaining the bare minimum of the game, leaving the rest for discovery Full Save / Progress feature, allowing you to save your position More juic...
Very interested in your thoughts on the gameplay, the artwork and sound. I have enjoyed creating this game as much as I di 20 years developing the first one: Bo...